A party game shooter with rope physics.
Game Design
Audio Design
Level Design
Quality Assurance and Testing
Tumult is a twin stick couch brawler built in a custom engine. The
goal was to create a multiplayer couch game in a custom engine
with players have access to ropes for mobility. Players goal is to
knock other players off the arena by shooting and damaging players
with there guns.
Over the course of 5 months the team built
an engine, designed the game and created the assets for it.
It was a great experience with the learning of making a game in custom engine.