Tumult

A party game shooter with rope physics.

AIE Year 2 Major Project

Responablities

Game Design

  • Created game design documentation for planning
  • Designed engine tools to sped up iteration and implementation
  • Designed UI elements
  • Designed and iterated mechanics
  • Used source control to work with the team

Audio Design

  • Sourced sounds from sound snap under student licence
  • Cut and edited sounds
  • Sourced Music that are copy write safe
  • Implemented sounds into engine

Level Design

  • Prototyped level layouts
  • Created graybox level to build levels from

Quality Assurance and Testing

  • Tested engine and mechanics to provide feedback for the team
  • Ran player tests to get and provided feedback on game play feel and mechanics
Release Date:
December 11 2025
Credits:
Producer/Designer: Luke Jones
Designer: Douglas Mathrick
Programmer: Kyran Donato
Programmer: Keamu
Programmer: Jeavarn

Download Tulult

About the Project

Tumult is a twin stick couch brawler built in a custom engine. The goal was to create a multiplayer couch game in a custom engine with players have access to ropes for mobility. Players goal is to knock other players off the arena by shooting and damaging players with there guns.
Over the course of 5 months the team built an engine, designed the game and created the assets for it.

The Results

It was a great experience with the learning of making a game in custom engine.

Interested in Working Together?

Get In Touch Today

Douglas Mathrick

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