Idol Ninja

3rd Person Action hack n
slash

AIE Year 1 Major Project

Responablities

Producer

  • Used Microsoft Teams, Hack n Plan and excel to plan and manage workload of team.
  • Used Microsoft Teams, Hack n Plan and excel to plan and manage workload of team.

Game Design

  • Created game design documentation for planning
  • Designed and iterated mechanics
  • Worked closely with artist to get tight animations that worked with character combat
  • Used Source Control to work with a team
  • Designed the UI elements

Programming

  • Used blueprints to prototype mechanics of the game

Audio Design

  • Sourced sounds from sound snap under student licence
  • Cut and edited sounds
  • Sourced Music that are copy write safe
  • Implemented sounds into engine

Level Design

  • Prototyped level layouts
  • Created graybox level to build levels from
  • Created and designed Final Level
Credits:
Producer/Designer: Douglas Mathrick
Designer: Caleb Setford-Pitman
Artist: Matilda Fraser
Artist: Isaac Raner
Artist: Jarred Bathie-Moore
Artist: Zeke Graham
Programmer: Alana Maybus
Programmer: Daniel Ramm
Programmer: Marcus Blazincic
About the Project

A fast-paced, music-infused action game where players battle hordes of enemies using combo-based combat and special Idol abilities.
On this project I worked as a designer and as a producer.

The Results

This project was a good experience in learning the tools and programs used to be a producer.

Interested in Working Together?

Get In Touch Today

Douglas Mathrick

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